PRACTICE
Professional Learning Programs
Professional Learning Programs are oriented towards upskilling and enabling teachers to communicate the latest developments and emerging opportunities in STEM fields.
What are Professional Learning Programs?
As STEM subjects become increasingly important in secondary education curriculums, it is critical that teachers and educators are supported in delivering this education.
Our Professional Learning Programs are designed primarily for teachers, with some offerings that are suitable for parents or industry professionals. We offer courses to keep teachers up to date with the latest developments, with programs oriented towards upskilling and enabling teachers to communicate emerging opportunities in STEM fields.

Design2Innovate
As educators, we all want to prepare our students to thrive in a complex future where rapid advances in technology and environmental challenges are changing the way we live and work.
Design thinking has already transformed global industries. It can also help effect professional practice change in your classrooms and school environments to meet these vital goals.
Design2Innovate: will support middle leaders and classroom teachers to become more confident in using design thinking in the classroom, school curriculum, and leadership practice.

Tech2Teach
Tech2Teach is a series of interactive online professional development sessions where educators can gain an understanding of how different technologies can be used within their classrooms.
Each session explores a different online tool, providing an introduction to the program, classroom resources and ways to manage student behaviour within each platform.
Development on Demand
An evolving series of informative content recaps explaining how we utilise new and existing technologies within our innovative programs at Monash Tech School. The episodes are suitable for teachers, technology experts, and people wishing to grow their knowledge of STEAM technologies.
Fabella
Our Technology Officer Trinna De Guzman takes you through how to use the online and interactive audio creator Fabella.
FLIR - Thermal Imaging
Our Technology Officer, Tali takes you through a guide on how to use Thermal Imaging and FLIR cameras.
Figma
Our MediaTech Coordinator, Natasha takes you through ideating and designing prototypes on Figma.
Tello Drones
Our Technology Officer, Jordan takes you through a step-by-step guide to setting up Tello Drones.
3D Scanning
Our MediaTech Coordinator Steph takes you through how we can use 3D scanners to create digital twins.
Low Polygon 3D Modelling
Our MediaTech Coordinator Steph takes you through Low Polygon 3D modelling using the TinkerCAD and Blender programs.
Recommended Books
A collection of content that has influenced the way that we design, develop and deliver our work.
We recommend these books as valuable resources for other leaders, educators and senior students.

Testing Business Ideas
BY DAVID J. BLAND AND ALEX OSTERWALDER
Audience: Leaders, Educators
Entrepreneurship in education can be difficult. With so much uncertainty and risk, progressing students from idea to business requires great tools that help create clarity – this leads to better decision-making and reduces the risk of failure.
We anticipate that this resource will be of great use in schools that build-in entrepreneurship subjects or opportunities for students to lead. As a resource it will help students reveal why an idea isn't ready, tune them to be more open to testing and feedback from potential users/customers/clients.
The authors have worked at:
* University of Lausanne
* Precoil
ISBN: 9781119551447

Value Proposition Design
BY ALEX OSTERWALDER, YVES PIGNER, GREG BERNARDA AND ALAN SMITH
Audience: Leaders, Educators
We love designing programs and we love delivering programs. Before we begin any project (such as creating a program), we take the time to identify if the puzzle pieces fit together. We aim to answer: Is it desirable? Is it feasible? Is it viable?
We look to this resource as a sense-check. Will the education system, our program designers, and program participants get value from a program? Do we have clear outcomes to aim for, the expertise available, and the energy to execute? How will we deliver our best work and ensure good decision-making along the way?
The authors have worked at:
* University of Lausanne
* The World Economic Forum
ISBN: 9781118968055

High-Impact Tools for Teams
BY STEFANO MASTOGIACOMO AND ALEX OSTERWALDER
Audience: Leaders
Our work is highly project-based. At a foundational level, we've undertaken project management short courses to support this work and use online project management systems to facilitate this work. More recently, we have focussed on improving our culture.
This resource provides some great tools for leaders and managers that create team alignment (roles and risks), improve communication (questioning, conflict management, requests), and generate trust (appreciation, respect).
The authors have worked at:
* University of Lausanne
* Strategyzer
ISBN: 9781119602385

Visual Collaboration
BY OLE QVIST-SORENSEN AND LOA BAASTRUP
Audience: Educators, Designers, Leaders
If you're stuck on how to make collaborative learning and work more engaging, fun, and memorable for learners or participants, then this resource will provide you with terrific examples and templates.
We love this resource for it encourages leaders and teachers to power up from text-based collaborative documents to paper-based canvasses or online virtual whiteboarding tools such as Mural and Miro.
The authors have worked at:
* Bigger Picture
* VisualCollaboration.Academy
ISBN: 9781119611042

The Design Thinking Playbook
BY MICHAEL LEWRICK, PATRICK LINK AND LARRY LEIFER
Audience: Leaders, Educators, Senior Students
We use this foundational resource to understand the various available design thinking tools and methods.
The content is well structured and provides for readers who prefer to dip and skim as well as those who want to deep-dive into topics.
The authors have worked at:
* Industrial Engineering - Lucerne University
* d.School - Stanford University
ISBN: 9781119467472

The Design Thinking Toolbox
BY MICHAEL LEWRICK, PATRICK LINK AND LARRY LEIFER
Audience: Leaders, Educators, Senior Students
A companion resource to the Design Thinking Playbook, this book explains the expert mindsets that accompany the industry's most widely used design thinking tools.
We consider this publication to be well suited to education, as it invites teachers to select one or a few tools to quickly try out with their students without the expectation that they commit to the full design thinking process.
The authors have worked at:
* Industrial Engineering - Lucerne University
* d.School - Stanford University
ISBN: 9781119629191

