top of page

Supercities Program Showcase

Students explore the city's needs and investigate urban planning and technology solutions. They combine these aspects by creating concepts that would improve the future of the City of Monash.

Design Thinking

Students learn how to tackle big ideas around making impactful and relevant change within the community through urban planning and machine learning. They progress through all stages of the design thinking process as they build transferable skills.

Students engage in a range of hands-on, collaborative, solution focused tasks which can be put towards any topic in the future. They begin by empathising with the residents of their local community to appreciate their needs and break down how they could be addressed, with a keen focus on the availability of housing, employment and social spaces, as well as the sustainability of those places. Students are then familiarised with machine learning and urban planning so they can prototype and propose their own solutions in the technology workshops.


Augmented reality, machine vision and robotics are incorporated into the learning program to develop skills with a range of digital solutions.

Students use our custom designed Augmented Reality app to collaboratively design and analyse their own city, being able to visualise and manipulate their 3D models in the physical space. They also get their hands on with Machine Learning through creating a Machine Vision app which can be trained to identify any number of student identified problems, or by programming our Sphero RVR robots that can act as both autonomous workers and vehicles.

Special Education Modules

Five modules that provide students from Special Education settings with access to the concepts and technologies explored in the Supercities program are available for download.

The concepts of design, place, and mobility are explored in the modules available for download on this website. These modules are: i) AR Interior Design, ii) Autonomous Vehicle Design, iii) Victorian Landmarks, iv) Local Rail, and v) Fast Rail. Teachers can mix-and-match concepts that scaffold parts of the curriculum depending on the technologies available at their school.

Connection to Industry Pathways

During Supercities, students have key focuses on Industry 4.0 and Urban Planning. In addition to this they also self-select industries that they would like to apply these concepts.

Industry 4.0 engagement in this program looks at the implementation of automated robotics for efficient and effective completion of a variety of work, whereas machine learning looks at the use of intelligent computing to identify visual information and recommend appropriate actions. For urban planning, students take on the view of the Monash Council, thinking about how they could design spaces to meet their key objectives. Branching out, students are able to self-select specific industry applications which they would like to implement these concepts in, including transport, waste management, professional services and manufacturing. These self-selected industry applications become the theme of the student prototypes.

bottom of page